The "Object Inspector" window The Object Inspector window (from now on indicated as OI) changes its function according to the type of object selected in the Project Tree window. If you select a setup, the OI visualizes the two faders controlling the general output volume of the Rosetta 800 and the speed at which the movement of the audio sources is tracked, in order to apply the Doppler effect. |
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| If you select a Spatializer Output in the Project Tree window, the OI visualizes the three following areas: the Property area provides three check boxes: Bound To Stage, which enables the limitation of the movement of the output inside the virtual cube, Mute, to silence each audio output, and Record to enable the movement of the output by means of external controllers; the Parameters area visualizes the two faders controlling the level of the spatialized signal for the selected channel inside the area defined by the speakers (Gain Enhance), and the compensation of the directionality of the speaker for the output of the selected channel (Bell Factor); lastly, the Position area, with modifiable fields, which determine the virtual position of the output of the X-Spat's spatializer in the virtual cube. If you select an input in the Project Tree window, the OI visualizes the Property and Parameters areas. In the Property area we have the following check boxes: Bound To Stage: which confines the movement of the output inside the virtual cube, |
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| Mute: which brings to zero the volume of the selected input; Solo: which brings to zero the volume of all inputs in solo; Loop: which enables the continuous repetition of the trajectory assigned to the selected input; Record: when the position of the input is controlled by external devices, it enables the recording of the assigned trajectory; Show trajectory: which hides the visualisation in the View window of the trajectory assigned to the selected input. In the Parameters area we find the following fa-ders: Input Level: controls the input volume of the Spa-tializer for the selected input; LPF Cut-off (Low Pass Filter Cut-off): sets the frequency at which the low pass filter of the first order is cut off for the selected channel. The default values are 127 and no filter; Attenuation: regulates the percentage of level variation, for the selected input channel, in relation to the distance of the source from the centre of the virtual cube. The default value is 64; HPF Cut-off (High Pass Filter Cut-off) sets the frequency at which the high pass filter of the first order is cut off for the selected channel. The default values are 127 and no filter; ITD Depth (Interaural Timing Difference Depth): sets the depth of intervention by the ITD for the se-lected channel. The default value is 0 (no effect), the recommended value is around 64; Doppler Depth (Depth of the Doppler effect): sets the depth of intervention by the Doppler effect for the selected channel. The default value is 0 (no effect), the recommended value, to achieve the most realistic result, is 64; Front-Rear Spectral Enhance: regulates the depth of intervention by the filter dedicated to the simulation of the source's rear positioning in relation to the cen-tre of the virtual cube, for the selected channel. We recommend values only slightly higher or lower than the default value of 64. Set the value to 0 to cancel the effect. SubMix A Input Level: sets the input volume for the channel of the Sub Mixer A bearing the same number as the selected channel. |
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| SubMix B Input Level: sets the input volume for the channel of the Sub Mixer B bearing the same number as the selected channel. Insert A Gain: sets the input volume for the insert channel of the group A bearing the number as the selected channel. Insert B Gain: sets the input volume for the insert channel of the group B bearing the number as the selected channel. |
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A&G Soluzioni Digitali 2005©
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